Designing the Vibe Switching System for Heroes, Projects, and Skills
By Neel Vora
This post walks through how I built designing the Vibe Switching System for Heroes, Projects, and Skills, and where it fits in the rest of my work.
My site has multiple visual modes that users can switch between. I call them vibes.
These include layout variations for:
- Hero section
- Projects section
- Skills section
Each vibe changes animations, layout geometry, and component structure.
Background
I wanted my portfolio to feel alive and interactive. Designers often show static mocks. I wanted movement.
Architecture
Each dynamic section has:
- A switcher component
- State stored in localStorage
- Smooth transitions powered by Framer Motion
- Auto rotation timer
- Pause and play controls
Transitions
I used AnimatePresence to fade between layouts without popping.
What this project does
- UI architecture
- Component orchestration
- Microinteraction design
- Framer Motion expertise
This system helps my portfolio feel unique and expressive.
Keep exploring
From here you can:
- Visit /neel-vora for more background about me and my work.
- Browse more posts on the blog.
Thanks for reading! If you found this useful, check out my other posts or explore the live demos in my AI Lab.